AI Insights · Timothy · June 2024
Top 5 Slime Games on iOS in Finland, Q2 2024
Explore the performance of the top 5 slime games on iOS in Finland during Q2 2024, including downloads, revenue, and active user trends.
In Q2 2024, the top 5 slime games on iOS in Finland showcased varying performance metrics in terms of downloads, revenue, and weekly active users. Here's a detailed look at how each app fared during this period, based on Sensor Tower data.
Super Slime - Black Hole Game by Supercent, Inc. saw a mixed trend throughout the quarter. The app's revenue peaked at $37 in the week of April 22, while downloads fluctuated, reaching a high of 517 in the same week. Weekly active users experienced a slight decline from 2.4K at the beginning of April to 1.5K by the end of June.
Fluid Simulation by Pavel Dobryakov exhibited modest revenue growth, peaking at $48 in the week of April 15. Downloads remained relatively low but saw a slight increase, with a maximum of 24 downloads in the week of May 6. The app had minimal data on weekly active users, peaking at 20 in early May.
World of Slime Simulator Games from Solid Apps INC had a minimal revenue spike of $33 in the week of May 27. The app's downloads were sporadic, peaking at 12 in the week of June 3. There was no significant data on weekly active users for this app.
Virtual Slime by Cider Software LLC showed minimal engagement with a maximum of 5 downloads in both mid-May and mid-June. There were no revenue or active user metrics available for this app during the quarter.
Bruno - My Super Slime Pet from Dramaton LTD had very low engagement, with the highest downloads being 5 in the first week of April. There were no recorded revenue or active user metrics for this app in Q2 2024.
For more detailed insights and data on these apps, visit Sensor Tower.